Destiny Bungie's new game (6 Viewers)

For all 2 of you here that might still be mildly interested haha
Shadowkeep, Beyond Light and Witch Queen are now FREE until the next expansion comes out (June 3rd).


Also, lightfall expansion + the current seasonal content is 'free' with playstation plus sub

If anyone is picking this back up after a few months/years of not playing, take a trip to the 'hall of champions' and get the treasure chest from in there (in the back of the room) it gives a full set up near max-light level gear

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I have a hard time finding 5 souls to do the raids with.

I had that problem for the 7 years that I played the game. Often couldn't even get 3 for Dungeons.

I think a major issue with the game became that the most compelling new content, and the content they spent the most money on, was Raids and they were inaccessible to the vast majority of players either due to lacking 6 to run them or the difficulty of the content. And when I say difficult I mean that a lot of what was required were memory tests to memorize symbols and the order things had to be done in rather than difficult combat challenges. Raids became more like math tests than fun combat challenges.

I don't know how you make a game that invests so much in Raids as end game content but only somewhere around 5% of the player base has actually finished a Raid. And I bet the percentage goes to like 1% that have actually finished all the Raids.
 
I had that problem for the 7 years that I played the game. Often couldn't even get 3 for Dungeons.

I think a major issue with the game became that the most compelling new content, and the content they spent the most money on, was Raids and they were inaccessible to the vast majority of players either due to lacking 6 to run them or the difficulty of the content. And when I say difficult I mean that a lot of what was required were memory tests to memorize symbols and the order things had to be done in rather than difficult combat challenges. Raids became more like math tests than fun combat challenges.

I don't know how you make a game that invests so much in Raids as end game content but only somewhere around 5% of the player base has actually finished a Raid. And I bet the percentage goes to like 1% that have actually finished all the Raids.

skill issue
 
I used to put together raid parties all the time using LFG... when i actually played, was not really that different than posting on SR.com....



Back left....
 
I have a hard time finding 5 souls to do the raids with.

Theres a lot of resources out there.
You could:

Use the in-game fireteam finder

use the destiny 2 companion app, which is a fireteam phone app, that is separate from the in-game fireteam finder https://www.bungie.net/7/en/registration/apps

join a d2 discord, there are many, this one has over 200,000 people on it https://discord.com/invite/d2lfg

join a clan
or https://www.reddit.com/r/DestinyClanFinder/

or https://www.reddit.com/r/Destiny2Clans/


edit: found 2 more sources
Fireteams/comments/1cm7cbq

DestinyTheGame/comments/s6t5e4


find a sherpa (to teach the raid)
 
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Often couldn't even get 3 for Dungeons.

Groups for 3 person dungeons are easy to get/find, if using discord, or fireteam finder.
There used to be D2 LFG websites, but I think the most popular/population of players has used discord for a while now.
 
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Theres a lot of resources out there.
You could:

Use the in-game fireteam finder

use the destiny 2 companion app, which is a fireteam phone app, that is separate from the in-game fireteam finder https://www.bungie.net/7/en/registration/apps

join a d2 discord, there are many, this one has over 200,000 people on it https://discord.com/invite/d2lfg

join a clan
or https://www.reddit.com/r/DestinyClanFinder/

or https://www.reddit.com/r/Destiny2Clans/


edit: found 2 more sources
Fireteams/comments/1cm7cbq

DestinyTheGame/comments/s6t5e4


find a sherpa (to teach the raid)
Appreciate ya.
 
I had that problem for the 7 years that I played the game. Often couldn't even get 3 for Dungeons.

I think a major issue with the game became that the most compelling new content, and the content they spent the most money on, was Raids and they were inaccessible to the vast majority of players either due to lacking 6 to run them or the difficulty of the content. And when I say difficult I mean that a lot of what was required were memory tests to memorize symbols and the order things had to be done in rather than difficult combat challenges. Raids became more like math tests than fun combat challenges.

I don't know how you make a game that invests so much in Raids as end game content but only somewhere around 5% of the player base has actually finished a Raid. And I bet the percentage goes to like 1% that have actually finished all the Raids.
If your still playing, I'll be online this weekend. We could collaborate.
 

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